31.30 Hotfix List

List of things hotfixed after the V.31.30 update.on 11/2/2020


 * Fixed a bug where the exit sign could get rotated and resized using the Save/Load system.


 * Fixed a bug where the Level name and description would be completely blank if not set.


 * Fixed a bug where you could not cancel the loading of a level


 * Fixed a bug where the info seen by pausing the game showed info which was not in the game.


 * Fixed a bug where if the player did not set what the button should affect it would not affect anything at all. It now defaults to Rotohall.


 * Lowered the size of the button.


 * Fixed Bug where the Pumpkin would not load the correct values


 * Fixed a bug where the button would not load its data correctly.


 * Fixed a bug where the Sign would not load its data correctly.


 * Lowered the size of the Wall.


 * Fixed a bug where the Flag supported size whilst loading


 * Fixed a bug where the Lockdown Door supported size whilst loading


 * Fixed a bug where the Rotohall (Floor only?) supported size whilst loading


 * Fixed a bug where the Conveyor supported size whilst loading.


 * Fixed a bug where the Campfire supported size whilst loading.


 * Fixed a bug where I failed to fix the Button and sign.


 * Fixed a bug where the Cage Door would not load its data correctly.


 * Fixed a bug where the Plant would not load its data correctly

ON 11/3/2020


 * Fixed bug where Flag was too small


 * Fixed a bug where Wall Divot would not load its data correctly


 * Fixed a bug where Wall Very short would not load its data correctly


 * Fixed a bug where Wall short No DMG would not load its data correctly


 * Fixed a bug where Wall Broken Down attached would not load its data correctly


 * Fixed a bug where Wall Spigit Right Side would not load its data correctly.


 * Fixed a bug where Debris would not load its data correctly.


 * Fixed a bug where Wall Broken Down would not load its data correctly.


 * Fixed a bug where Wall Broken Left would not load its data correctly.


 * Fixed a bug where Tree would not load its data correctly.


 * Fixed a bug where I failed to fix the data the plant would load.


 * Fixed a bug where Garbage Can would not load its data correctly.


 * Fixed a bug where Flag would not load its data correctly.


 * Fixed a bug where alot of other objects would not load their data correctly.

SAVE/LOAD IS NOW STABLE!!

mostly...


 * Weather Device, Present, and Rift do not save yet...


 * Sometimes, it grants you a faulty code. ONLY USE CODES THAT START WITH 30;90; !