30.10 Patch Notes

30.10

MAIN MODE CHANGES


 * The Teams have ended!


 * New Code!


 * Fixed Bug where it was hard to read the Warning


 * Fixed Bug where it said Version 24.0 instead of 30.0


 * Fixed Bug where a few characters were missing from the list of characters that you can expel.


 * Fixed Bug where the Dark King's head would get messed up by using BSoda.


 * Fixed Bug where the Dark King was impossible to kill.


 * Fixed Bug where if the Invisible Items event happened and the player went back to the main menu, the inventory would stay gone.


 * Fixed Bug where the Scientist would appear on Random 6, but would throw bombs on Random 4. (He is now located on random 4)

CUSTOM MODE CHANGES


 * Added How Many Grapples to Custom Item - Allows you to choose how many grapples it grants you when Free Grapples is chosen on Custom Item.


 * Added the Dark King, Magnify the Baby, Captain Booty the 7th, and Its a Coconut to Custom Baldi.


 * Added the Dark Star, Dark Boulder, and Dark Destructor to Custom Item.


 * Fixed Bug where the Variables for the new characters in Customized Playground were in the way of others.


 * Fixed Bug where you couldn't put Playground Char? Variable back to Zero.


 * Fixed Bug where the Rotohall walls in Custom Creator were off the floor.


 * Fixed Bug where the Rotohall walls would appear even though there was no floor placed already.


 * Fixed Bug where Campfire fire was behind wood.


 * Fixed Bug where you couldn't see the text behind the back button.


 * Fixed Bug where the info for Starting Pose had incorrect numbers.


 * Fixed Bug where Custom Baldi's Collision with the Rotohall in Custom Creator was incorrect.


 * Fixed Bug where you could not set Function to 7 or 8.


 * Fixed Bug where the text in Custom Creator's loading screens was hard to read because of the HUD.


 * Fixed Bug where the inventory would stay hidden after playing Custom Creator.